A quick suggestion: When working with pixel art in unity it can often attempt to apply the same filters that a normal higher-res texture would have to the pixel art resulting in a blurry image. If you go to where the textures are in the assets folder and click on them, the inspector has a number of options to control that. If you switch the filter from Bilinear to Point, things will look a lot sharper.
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A quick suggestion: When working with pixel art in unity it can often attempt to apply the same filters that a normal higher-res texture would have to the pixel art resulting in a blurry image. If you go to where the textures are in the assets folder and click on them, the inspector has a number of options to control that. If you switch the filter from Bilinear to Point, things will look a lot sharper.